Clone an undirected graph. Each node in the graph contains a
label
and a list of its neighbors
.OJ's undirected graph serialization:
Nodes are labeled uniquely.
We use #
as a separator for each node, and ,
as a separator for node label and each neighbor of the node.
As an example, consider the serialized graph
{0,1,2#1,2#2,2}
.
The graph has a total of three nodes, and therefore contains three parts as separated by
#
.- First node is labeled as
0
. Connect node0
to both nodes1
and2
. - Second node is labeled as
1
. Connect node1
to node2
. - Third node is labeled as
2
. Connect node2
to node2
(itself), thus forming a self-cycle.
Visually, the graph looks like the following:
1
/ \
/ \
0 --- 2
/ \
\_/
Analysis:
/**
* Definition for undirected graph.
* struct UndirectedGraphNode {
* int label;
* vector<UndirectedGraphNode *> neighbors;
* UndirectedGraphNode(int x) : label(x) {};
* };
*/
class Solution {
public:
UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
if (node == NULL)
return NULL;
//use BFS to visit all nodes
queue<UndirectedGraphNode*> q;
//use hash table to marked as visited
map<UndirectedGraphNode*, UndirectedGraphNode*> m;
m[node] = new UndirectedGraphNode(node->label);
q.push(node);
while(!q.empty())
{
UndirectedGraphNode* t = q.front();
q.pop();
for(int i=0; i<t->neighbors.size(); i++)
{
UndirectedGraphNode* n = t->neighbors[i];
//if not visited before, added to the hash table and queue
if (m.find(n) == m.end())
{
m[n] = new UndirectedGraphNode(n->label);
q.push(n);
}
m[t]->neighbors.push_back(m[n]);
}
}
return m[node];
}
};
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